On his blog, Benjamin Cribb recently published a sort of “meta-design” post, not discussing concrete design principles, but rather the process of developing theory itself.

Better understanding the common or competing structures of game design theories will help us to be more diligent in crafting these theories, and reduce confusion while debating them.

It’s a really interesting read! Check out the full piece: https://bennycr.wordpress.com/2017/09/01/how-system-discovery-culture-progresses/