Alex Harkey – “Game Design Analysis – Orleans”

Very interesting post about the design of the board game Orleans. Games precipice frequently has some interesting insights into game design patterns, and are well worth checking out! The link to the full article is below!

If the personal objectives we looked at in the last section can drive divergence and motivate players to try something new, community objectives are another tool that game designers can use to drive convergence, or areas of collective interest and competition.

Game Design Analysis – Orleans